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Samuel Hall

Legendary Renderer Update 3
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Legendary Renderer Update 3

A rather lengthy post discussing features I have worked on recently for my Unity custom Render Pipeline, Legendary Renderer.
Aug 7, 2024 4 min read
Legendary Renderer Update 2

Legendary Renderer Update 2

Hello there, it's time for the semi-regular update on my Unity Scriptable Render Pipeline, Legendary Renderer. This past couple of months I have worked on improving the volumetric lighting and I also added a new feature, which I will write about later in this post. First of all, here's the
Jul 1, 2024 2 min read
Legendary Renderer Update

Legendary Renderer Update

First of all, thank you for coming to read my blog post, I appreciate it! I have been working on some nice features this week, 3 really good quality features indeed. The features are presented below for your enjoyment. This Week's Features Features I have completed this week! Depth Pre-Pass
May 7, 2024 3 min read
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